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	<title>Comments on: Holy Paladin 3.1 (and 3.2) PvP Talent Specs</title>
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	<link>http://www.holypaladin.net/index.php/holy-paladin-31-pvp-talents</link>
	<description>Your daily holy paladin guide</description>
	<pubDate>Fri, 12 Mar 2010 03:07:34 +0000</pubDate>
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		<title>By: Angryhobbit</title>
		<link>http://www.holypaladin.net/index.php/holy-paladin-31-pvp-talents/comment-page-1#comment-4134</link>
		<dc:creator>Angryhobbit</dc:creator>
		<pubDate>Tue, 16 Feb 2010 11:47:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.holypaladin.net/?p=446#comment-4134</guid>
		<description>Im just shootin things around.. but i made a build (on talent tree, havnt tried it)..I have a 39/0/32 tree goin..

Level 80 Paladin (39/0/32)

Holy (39 Points)

    Seals of the Pure - Rank 5/5
    Increases the damage done by your Seal of Righteousness, Seal of Vengeance and Seal of Corruption and their Judgement effects by 15%.

    Healing Light - Rank 3/3
    Increases the amount healed by your Holy Light, Flash of Light and the effectiveness of Holy Shock spells by 12%.

    Divine Intellect - Rank 5/5
    Increases your total Intellect by 10%.

    Unyielding Faith - Rank 2/2
    Reduces the duration of all Fear and Disorient effects by 30%.

    Illumination - Rank 5/5
    After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell you have a 100% chance to gain mana equal to 30% of the base cost of the spell.

    Pure of Heart - Rank 2/2
    Reduces the duration of Curse, Disease and Poison effects by 30%.

    Divine Favor - Rank 1/1
    When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.

    Sanctified Light - Rank 3/3
    Increases the critical effect chance of your Holy Light and Holy Shock spells by 6%.

    Holy Power - Rank 5/5
    Increases the critical effect chance of your Holy spells by 5%.

    Holy Shock - Rank 1/1
    Blasts the target with Holy energy, causing 1296 to 1402 Holy damage to an enemy, or 2401 to 2599 healing to an ally.

    Blessed Life - Rank 3/3
    All attacks against you have a 10% chance to cause half damage.

    Holy Guidance - Rank 4/5
    Increases your spell power by 16% of your total Intellect.

Protection (0 Points)

    None

Retribution (32 Points)

    Benediction - Rank 5/5
    Reduces the mana cost of all instant cast spells by 10%.

    Improved Judgements - Rank 2/2
    Decreases the cooldown of your Judgement spells by 2 sec.

    Heart of the Crusader - Rank 3/3
    In addition to the normal effect, your Judgement spells will also increase the critical strike chance of all attacks made against that target by an additional 3%.

    Vindication - Rank 2/2
    Gives the Paladin's damaging attacks a chance to reduce the target's attack power by 46 for 10 sec.

    Conviction - Rank 5/5
    Increases your chance to get a critical strike with all spells and attacks by 5%.

    Pursuit of Justice - Rank 2/2
    Reduces the duration of all Disarm effects by 50% and increases movement and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.

    Sanctity of Battle - Rank 3/3
    Increases your chance to critically hit with all spells and attacks by 3% and increases the damage caused by Exorcism and Crusader Strike by 15%.

    Crusade - Rank 3/3
    Increases all damage caused by 3% and all damage caused against Humanoids, Demons, Undead and Elementals by an additional 3%.

    Vengeance - Rank 3/3
    Gives you a 3% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.

    Divine Purpose - Rank 2/2
    Reduces your chance to be hit by spells and ranged attacks by 4% and gives your Hand of Freedom spell a 100% chance to remove any Stun effects on the target.

    The Art of War - Rank 2/2
    Increases the damage of your Judgement, Crusader Strike and Divine Storm abilities by 10% and when your melee attacks critically hit your next Flash of Light or Exorcism spell becomes instant cast.

Glyphs

    Glyph of Holy Shock (Major Glyph)
    Reduces the cooldown of Holy Shock by 1 sec.

    Glyph of Judgement (Major Glyph)
    Your Judgements deal 10% more damage.

    Glyph of Seal of Righteousness (Major Glyph)
    Increases the damage done by Seal of Righteousness by 10%.

    Glyph of Lay on Hands (Minor Glyph)
    Reduces the cooldown of your Lay on Hands spell by 5 min.

    Glyph of Blessing of Kings (Minor Glyph)
    Reduces the mana cost of your Blessing of Kings and Greater Blessing of Kings spells by 50%.

    Glyph of Blessing of Might (Minor Glyph)
    Increases the duration of your Blessing of Might spell by 20 min when cast on yourself.


What do you all think about this? 
I kinda threw it together in like.. 5 mins so idk if its really that viable.. but idk.. looks good to me</description>
		<content:encoded><![CDATA[<p>Im just shootin things around.. but i made a build (on talent tree, havnt tried it)..I have a 39/0/32 tree goin..</p>
<p>Level 80 Paladin (39/0/32)</p>
<p>Holy (39 Points)</p>
<p>    Seals of the Pure - Rank 5/5<br />
    Increases the damage done by your Seal of Righteousness, Seal of Vengeance and Seal of Corruption and their Judgement effects by 15%.</p>
<p>    Healing Light - Rank 3/3<br />
    Increases the amount healed by your Holy Light, Flash of Light and the effectiveness of Holy Shock spells by 12%.</p>
<p>    Divine Intellect - Rank 5/5<br />
    Increases your total Intellect by 10%.</p>
<p>    Unyielding Faith - Rank 2/2<br />
    Reduces the duration of all Fear and Disorient effects by 30%.</p>
<p>    Illumination - Rank 5/5<br />
    After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell you have a 100% chance to gain mana equal to 30% of the base cost of the spell.</p>
<p>    Pure of Heart - Rank 2/2<br />
    Reduces the duration of Curse, Disease and Poison effects by 30%.</p>
<p>    Divine Favor - Rank 1/1<br />
    When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.</p>
<p>    Sanctified Light - Rank 3/3<br />
    Increases the critical effect chance of your Holy Light and Holy Shock spells by 6%.</p>
<p>    Holy Power - Rank 5/5<br />
    Increases the critical effect chance of your Holy spells by 5%.</p>
<p>    Holy Shock - Rank 1/1<br />
    Blasts the target with Holy energy, causing 1296 to 1402 Holy damage to an enemy, or 2401 to 2599 healing to an ally.</p>
<p>    Blessed Life - Rank 3/3<br />
    All attacks against you have a 10% chance to cause half damage.</p>
<p>    Holy Guidance - Rank 4/5<br />
    Increases your spell power by 16% of your total Intellect.</p>
<p>Protection (0 Points)</p>
<p>    None</p>
<p>Retribution (32 Points)</p>
<p>    Benediction - Rank 5/5<br />
    Reduces the mana cost of all instant cast spells by 10%.</p>
<p>    Improved Judgements - Rank 2/2<br />
    Decreases the cooldown of your Judgement spells by 2 sec.</p>
<p>    Heart of the Crusader - Rank 3/3<br />
    In addition to the normal effect, your Judgement spells will also increase the critical strike chance of all attacks made against that target by an additional 3%.</p>
<p>    Vindication - Rank 2/2<br />
    Gives the Paladin&#8217;s damaging attacks a chance to reduce the target&#8217;s attack power by 46 for 10 sec.</p>
<p>    Conviction - Rank 5/5<br />
    Increases your chance to get a critical strike with all spells and attacks by 5%.</p>
<p>    Pursuit of Justice - Rank 2/2<br />
    Reduces the duration of all Disarm effects by 50% and increases movement and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.</p>
<p>    Sanctity of Battle - Rank 3/3<br />
    Increases your chance to critically hit with all spells and attacks by 3% and increases the damage caused by Exorcism and Crusader Strike by 15%.</p>
<p>    Crusade - Rank 3/3<br />
    Increases all damage caused by 3% and all damage caused against Humanoids, Demons, Undead and Elementals by an additional 3%.</p>
<p>    Vengeance - Rank 3/3<br />
    Gives you a 3% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.</p>
<p>    Divine Purpose - Rank 2/2<br />
    Reduces your chance to be hit by spells and ranged attacks by 4% and gives your Hand of Freedom spell a 100% chance to remove any Stun effects on the target.</p>
<p>    The Art of War - Rank 2/2<br />
    Increases the damage of your Judgement, Crusader Strike and Divine Storm abilities by 10% and when your melee attacks critically hit your next Flash of Light or Exorcism spell becomes instant cast.</p>
<p>Glyphs</p>
<p>    Glyph of Holy Shock (Major Glyph)<br />
    Reduces the cooldown of Holy Shock by 1 sec.</p>
<p>    Glyph of Judgement (Major Glyph)<br />
    Your Judgements deal 10% more damage.</p>
<p>    Glyph of Seal of Righteousness (Major Glyph)<br />
    Increases the damage done by Seal of Righteousness by 10%.</p>
<p>    Glyph of Lay on Hands (Minor Glyph)<br />
    Reduces the cooldown of your Lay on Hands spell by 5 min.</p>
<p>    Glyph of Blessing of Kings (Minor Glyph)<br />
    Reduces the mana cost of your Blessing of Kings and Greater Blessing of Kings spells by 50%.</p>
<p>    Glyph of Blessing of Might (Minor Glyph)<br />
    Increases the duration of your Blessing of Might spell by 20 min when cast on yourself.</p>
<p>What do you all think about this?<br />
I kinda threw it together in like.. 5 mins so idk if its really that viable.. but idk.. looks good to me</p>
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	<item>
		<title>By: admin</title>
		<link>http://www.holypaladin.net/index.php/holy-paladin-31-pvp-talents/comment-page-1#comment-3080</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Fri, 18 Dec 2009 06:11:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.holypaladin.net/?p=446#comment-3080</guid>
		<description>If you're planning on healing, you should definitely use a main hand and a shield.

Btw, my PvP spec is completely different now.  I believe its 51/20/0.</description>
		<content:encoded><![CDATA[<p>If you&#8217;re planning on healing, you should definitely use a main hand and a shield.</p>
<p>Btw, my PvP spec is completely different now.  I believe its 51/20/0.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bryce Light</title>
		<link>http://www.holypaladin.net/index.php/holy-paladin-31-pvp-talents/comment-page-1#comment-3077</link>
		<dc:creator>Bryce Light</dc:creator>
		<pubDate>Thu, 17 Dec 2009 23:18:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.holypaladin.net/?p=446#comment-3077</guid>
		<description>Hey,
With the 49/2/20 talent tree...do you use a shield and a main hand, or a two hander?
Thanks BrYcE</description>
		<content:encoded><![CDATA[<p>Hey,<br />
With the 49/2/20 talent tree&#8230;do you use a shield and a main hand, or a two hander?<br />
Thanks BrYcE</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Yas</title>
		<link>http://www.holypaladin.net/index.php/holy-paladin-31-pvp-talents/comment-page-1#comment-2882</link>
		<dc:creator>Yas</dc:creator>
		<pubDate>Sat, 05 Dec 2009 13:42:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.holypaladin.net/?p=446#comment-2882</guid>
		<description>Thanks that is what I thought. I have been trying to put more in holy than prot as I go. Hoping to hit beacon first then finish prot tree. Thanks again for all the advice. And feel free to look me up in the armory "Yasminha" on windrunner.</description>
		<content:encoded><![CDATA[<p>Thanks that is what I thought. I have been trying to put more in holy than prot as I go. Hoping to hit beacon first then finish prot tree. Thanks again for all the advice. And feel free to look me up in the armory &#8220;Yasminha&#8221; on windrunner.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: admin</title>
		<link>http://www.holypaladin.net/index.php/holy-paladin-31-pvp-talents/comment-page-1#comment-2863</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Fri, 04 Dec 2009 15:06:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.holypaladin.net/?p=446#comment-2863</guid>
		<description>While you're leveling up, you can really put points wherever you want.  Its a great time to experiment.  If you want to be a healer in battlegrounds, 51/20/0 is a great spec to go for.  I would probably go down the Holy tree first for better healing but its really up to you.  The prot tree will give you some more utility and survivability.</description>
		<content:encoded><![CDATA[<p>While you&#8217;re leveling up, you can really put points wherever you want.  Its a great time to experiment.  If you want to be a healer in battlegrounds, 51/20/0 is a great spec to go for.  I would probably go down the Holy tree first for better healing but its really up to you.  The prot tree will give you some more utility and survivability.</p>
]]></content:encoded>
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	<item>
		<title>By: Yas</title>
		<link>http://www.holypaladin.net/index.php/holy-paladin-31-pvp-talents/comment-page-1#comment-2799</link>
		<dc:creator>Yas</dc:creator>
		<pubDate>Sun, 29 Nov 2009 13:40:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.holypaladin.net/?p=446#comment-2799</guid>
		<description>Im new to healing and my toon just hit 50 last nite. I do 90% battlegrounds now that they give xp. My problem is survivability so I was looking at the 51/20/0 build to up my life. My question is at what lvls should i put points where? 
My current build is all holy and i out heal eveyone in bg's. any help would be great.</description>
		<content:encoded><![CDATA[<p>Im new to healing and my toon just hit 50 last nite. I do 90% battlegrounds now that they give xp. My problem is survivability so I was looking at the 51/20/0 build to up my life. My question is at what lvls should i put points where?<br />
My current build is all holy and i out heal eveyone in bg&#8217;s. any help would be great.</p>
]]></content:encoded>
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	<item>
		<title>By: strangy</title>
		<link>http://www.holypaladin.net/index.php/holy-paladin-31-pvp-talents/comment-page-1#comment-2266</link>
		<dc:creator>strangy</dc:creator>
		<pubDate>Tue, 13 Oct 2009 17:12:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.holypaladin.net/?p=446#comment-2266</guid>
		<description>I was on the way to being something like the 33/18/20 build, didn't know much about the game when i started and just built as i saw need to. i kept dying and so i went into holy, quest armor etc was all strength and stamina and crit because i needed to kill mobs faster before they could kill me. What i saw from this toon, before i began gearing and specing more to the normal convention, was high survivability and good damage, i even tanked sunken temple at the correct level.</description>
		<content:encoded><![CDATA[<p>I was on the way to being something like the 33/18/20 build, didn&#8217;t know much about the game when i started and just built as i saw need to. i kept dying and so i went into holy, quest armor etc was all strength and stamina and crit because i needed to kill mobs faster before they could kill me. What i saw from this toon, before i began gearing and specing more to the normal convention, was high survivability and good damage, i even tanked sunken temple at the correct level.</p>
]]></content:encoded>
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	<item>
		<title>By: hellomynameis</title>
		<link>http://www.holypaladin.net/index.php/holy-paladin-31-pvp-talents/comment-page-1#comment-2175</link>
		<dc:creator>hellomynameis</dc:creator>
		<pubDate>Sun, 04 Oct 2009 09:08:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.holypaladin.net/?p=446#comment-2175</guid>
		<description>Here is my 2 cents:
http://www.wowhead.com/?talent#sxAbxh0sVzZxGzAruMhcc:Tjicmz
I will just explain the prot tree here, holy is kinda self explainatory.

Ardent Defender, the heal it provides doesnt proc if you only have the standard 400defense, but 20% reduction on attacks that takes you below 35% hp is awesome. If you take a 8k hit, it reduce it to 6.4k

Blessing of Sanctuary, because its 3% dmg reduction AND 10% stm now.

Improved Devotion Aura to up my healing by 6%

Combat Expertise and Sacred Duty for 14% more stamina.

Divine Guardian for +20% absorbed by Sacred Shield, and double the duration.

Glyphs:
Salvation: 20%dmg reduction trick
Seal of Light: +5% healing

So.. total within the protection tree, it gives me 16% extra healing, 14% extra stamina, 9% reduced dmg taken, 10% more dmg done, 6% more crit chance.

I tried to swap to holy/ret spec, but I kept dying too fast. So I recommend this spec for survivability

ps, to the comment above me("annoyme"), its nerfed now, it now gives 60% of your strength as spellpower instead.</description>
		<content:encoded><![CDATA[<p>Here is my 2 cents:<br />
<a href="http://www.wowhead.com/?talent#sxAbxh0sVzZxGzAruMhcc:Tjicmz" rel="nofollow">http://www.wowhead.com/?talent#sxAbxh0sVzZxGzAruMhcc:Tjicmz</a><br />
I will just explain the prot tree here, holy is kinda self explainatory.</p>
<p>Ardent Defender, the heal it provides doesnt proc if you only have the standard 400defense, but 20% reduction on attacks that takes you below 35% hp is awesome. If you take a 8k hit, it reduce it to 6.4k</p>
<p>Blessing of Sanctuary, because its 3% dmg reduction AND 10% stm now.</p>
<p>Improved Devotion Aura to up my healing by 6%</p>
<p>Combat Expertise and Sacred Duty for 14% more stamina.</p>
<p>Divine Guardian for +20% absorbed by Sacred Shield, and double the duration.</p>
<p>Glyphs:<br />
Salvation: 20%dmg reduction trick<br />
Seal of Light: +5% healing</p>
<p>So.. total within the protection tree, it gives me 16% extra healing, 14% extra stamina, 9% reduced dmg taken, 10% more dmg done, 6% more crit chance.</p>
<p>I tried to swap to holy/ret spec, but I kept dying too fast. So I recommend this spec for survivability</p>
<p>ps, to the comment above me(&#8221;annoyme&#8221;), its nerfed now, it now gives 60% of your strength as spellpower instead.</p>
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		<title>By: annoyme</title>
		<link>http://www.holypaladin.net/index.php/holy-paladin-31-pvp-talents/comment-page-1#comment-1196</link>
		<dc:creator>annoyme</dc:creator>
		<pubDate>Fri, 31 Jul 2009 12:59:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.holypaladin.net/?p=446#comment-1196</guid>
		<description>for prot/holy, you should go deep prot. You can do 8k+ crits with avenger's shield, and make sure to ALWAYS get the talent that gives 30% of your stamina, into spell power too. So that you can just stack stamina and call it a day. Hence, most geared prot/holy pallys have 2400+ spell power. flash of lights the usual healing spell anyway, unless you're deep holy with holy shock. I'd say prot/holy is one of the better right now, survivability, is key.</description>
		<content:encoded><![CDATA[<p>for prot/holy, you should go deep prot. You can do 8k+ crits with avenger&#8217;s shield, and make sure to ALWAYS get the talent that gives 30% of your stamina, into spell power too. So that you can just stack stamina and call it a day. Hence, most geared prot/holy pallys have 2400+ spell power. flash of lights the usual healing spell anyway, unless you&#8217;re deep holy with holy shock. I&#8217;d say prot/holy is one of the better right now, survivability, is key.</p>
]]></content:encoded>
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	<item>
		<title>By: Nerezza</title>
		<link>http://www.holypaladin.net/index.php/holy-paladin-31-pvp-talents/comment-page-1#comment-535</link>
		<dc:creator>Nerezza</dc:creator>
		<pubDate>Fri, 05 Jun 2009 05:13:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.holypaladin.net/?p=446#comment-535</guid>
		<description>I'm thinking along the lines of utility healing in 2v2 and/or 3v3 concentrating more on using hands as well as heals to get both me and my partners out of everything.

I've only played around with this a little being new to holy pvp and have only just started using this in BGs but I'm happy so far. I'll see how it does in arena next week.

http://talent.mmo-champion.com/?paladin=503521503000130501000000005032000000000000000000000005230250203300020000000000&amp;glyph=191104010405&amp;version=9742

I use the glyph of salvation for dmg reduction either for myself or partner, BoP on a shorter cd, and Freedom removing stuns as well as movement impairing effects. 

In addition Unyielding Faith, Stoicism, and Aura Mastery make it difficult to CC me. 

If nothing else... should annoy people.</description>
		<content:encoded><![CDATA[<p>I&#8217;m thinking along the lines of utility healing in 2v2 and/or 3v3 concentrating more on using hands as well as heals to get both me and my partners out of everything.</p>
<p>I&#8217;ve only played around with this a little being new to holy pvp and have only just started using this in BGs but I&#8217;m happy so far. I&#8217;ll see how it does in arena next week.</p>
<p><a href="http://talent.mmo-champion.com/?paladin=503521503000130501000000005032000000000000000000000005230250203300020000000000&amp;glyph=191104010405&amp;version=9742" rel="nofollow">http://talent.mmo-champion.com/?paladin=503521503000130501000000005032000000000000000000000005230250203300020000000000&amp;glyph=191104010405&amp;version=9742</a></p>
<p>I use the glyph of salvation for dmg reduction either for myself or partner, BoP on a shorter cd, and Freedom removing stuns as well as movement impairing effects. </p>
<p>In addition Unyielding Faith, Stoicism, and Aura Mastery make it difficult to CC me. </p>
<p>If nothing else&#8230; should annoy people.</p>
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